Masquerade Hotel

Category Film
Client Spade
Software Maya-Modo-Vray-SpeedTree-Substance Painter

Great adaptation from a popular novel Masquerade hotel.

I was responsible for creating the introduction shot from top to bottom of the hotel and also the 3D parts of the front lobby.

So much detail went into making the hotel itself.

All modelled in MODO, Textured in substance painter and lookdev in maya vray.

Comp and final works by the super talented Spade Crew.